Shikinjo [Block Movement Puzzle Game]
Potential Pros & Cons
- A nice logic puzzler that's portable and cheap
- Music selection is limited, but nicely put together
- Game supports passwords after every five stages
- Simple and to the point game; Push tiles to reach the exit
- When was the last time you controlled a Chinese hopping vampire, eh?
- NOT for the easily frustrated (some puzzles are tough!)
- Graphics are presentable, but little else
- The music selection is REALLY limited
"If you've played Soko-Ban or some other similar game like Kwirk (for the Game Boy), you may already be familiar with how Shikinjo works. However, matching tiles together can be tricky business...and Shikinjo may really push your intellect into overdrive at times. Block movement puzzlers (especially as old as Shikinjo) never make graphics a top priority and while the music is nice, you can easily count the # of music on two hands. Most of the music isn't really even full length music but really short, yet melodious chiptunes. Still, the game should more than satisfy fans of logic puzzles and if you are patient and like to think outside-of-the-box, you should dig Shikinjo too."
Wanna say your piece in here? Let us know at the GS forums or through e-mails!
Back to Shikinjo Review
Back to Game Gear Reviews Page
Back to the Video Game Reviews Page
Back to the Game Info Archive
Back to the Sanctuary Entrance
For more cool stuff, check out the General Gaming Interest and Video Game Scans sections. Price ranges based on eBay, Play-Asia, Japan Game Stock, and other factors. Prices are for complete copies.
|All content shown in Gaming Sanctuary belong to their respective owners.